How To Create Music In Fortnite Creative
The Radio is a device you can use to play various existing Fortnite music pieces. While it is similar in execution to the Speaker, the Radio is more focused on song audio as opposed to independent sounds, like a horn.
Finding and Placing the Device
Click image to enlarge.
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From Build mode , press the Tab key to open the CREATIVE inventory screen.
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Click the DEVICES tab and scroll to select the device. You can also use the Search box or the Categories panel on the left to find your device.
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Click PLACE NOW to place immediately, or put the device in the QUICK BAR to place later.
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Press Esc to return to your island in Build mode. Use your phone tool to position the device, then left-click to place it. Press Esc to detach the device from your phone.
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Point at the device with your phone. If the CUSTOMIZE popup doesn't open immediately, move closer until it does, then press E to open the CUSTOMIZE panel.
Customizing a Device Name
If you're using multiple copies of a device on an island, it can be helpful to rename them with context-specific names. For example, if you have multiple Radio devices playing different tracks or in different locations, you could rename them accordingly.
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Open the CUSTOMIZE panel and click the Settings (gear) icon on the bottom left of the panel.
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Click RENAME, and type the new device name. You can use up to 60 characters.
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Click SAVE.
Once you've saved, the new name will appear at the top of the CUSTOMIZE panel. It will also show up when you point at the device with your phone while in Build mode.
Device Options
You can configure the Radio device to play different tracks, to adjust the volume and audio distance, and to determine who can hear it and when. You can also decide whethr it affects devices from the Visualizer gallery.
You can configure this device with the following options.
Default values are in bold.
Basic Options
Option | Value | Description |
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Audio Track | Fortnite, Pick a song | Selects the audio track for the radio to play. |
Volume | Very Low, Low, Default, Loud, Very Loud | Sets the volume of the radio. |
Visible In Game | Yes, No | Determines whether or not the device will be visible during the game. |
All Options (Additional)
Option | Value | Description |
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Play During Waiting for Players | Yes, No | Determines whether the radio should be heard during the Waiting for Players phase. This setting only affects published islands. |
Play During Game Countdown | Yes, No | Determines whether or not the radio should be heard during the Game Countdown phase. |
Play During Gameplay | Yes, No | Determines whether or not the radio should be heard during the Gameplay phase. |
Play During Round End | Yes, No | Determines whether or not the radio should be heard between rounds. |
Play During Game End | Yes, No | Determines whether or not the radio should be heard during the post-game results phase. |
Audio Distance | 10, Pick another distance, Whole Island | Sets the range (in tiles) at which the radio can be heard. |
Visualization | On, Off | Determines whether this radio can affect objects from the Visualizer Gallery. |
Play At Location | Device, Instigator | Determines if the audio should be played from the device location or the instigator location. |
Can Be Heard By | Everyone, Instigators Only, Non-Instigators Only | Determines who will be able to hear the sound played from this speaker. |
Channels
When one device needs to "talk" to another device, it does so by transmitting a signal on a specific channel. The receiving device needs to be set up to receive the signal on the same channel.
A channel is identified by a number, and channel numbers are customized for a device under the option that uses the channel. Most devices will also pass the identity of the player who triggered the device with the signal.
The Radio device can start or stop playing when it receives a signal on a channel. It can also register or unregister an instigator. The Radio device does not transmit on channels.
Receivers
Receivers listen for a channel and perform an action when they hear any device (including themselves) send a signal on that channel.
Option | Values | Description |
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Play When Receiving From | No Channel, Pick a channel number | Starts playing when it receives a signal from the selected channel. |
Stop When Receiving From | No Channel, Pick a channel number | Stops playing when it receives a signal from the selected channel. |
Register Instigator | No Channel, Pick a channel number | Registers the instigating device. |
Unregister Instigator | No Channel, Pick a channel number | Unregisters the instigating device. |
Gameplay Examples Using a Radio Device
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Mix Tape
How To Create Music In Fortnite Creative
Source: https://www.epicgames.com/fortnite/en-US/creative/docs/using-radio-devices-in-fortnite-creative
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